
Arctic Fox Recon is a stealth survival game set on the WWII Finnish front. You're a fox trying to survive in an active war zone: hunt deer for food, avoid soldiers and their patrol routes, navigate through the brutal winter landscape.

What started as an experiment in procedural worlds became something deeper. The core gameplay loop feels genuinely tense: every hunt risks exposure, every movement leaves tracks that could give you away later.
The entire world generates from a single seed image. Paint green for forests, blue for water, brown for rocks. The system reads these colors and spawns appropriate terrain, vegetation, and wildlife. Want to add a new lake? Just paint it blue and reload the world.

AI soldiers actually see the terrain and plan their routes accordingly. The pathfinding system screenshots the world from above, analyzes what's walkable, and builds navigation grids on the fly. Guards naturally avoid steep slopes and dense forest, creating realistic patrol behaviors.

Every footstep matters because tracks never disappear. Player movement, AI patrols, deer migrations: they all leave permanent trails in the snow. Return to an area after an hour and you'll see the complete history of everything that passed through.
The foundation is solid: seamless world streaming, dynamic weather systems, realistic animal behaviors, and a stealth system that rewards patience over action. There's something here worth expanding into a full experience.
With more development, this could become a unique entry in the survival genre: one where you're genuinely vulnerable, where the environment tells stories through the traces left behind, and where survival feels earned rather than inevitable.
